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Star Wars Outlaws - Mirogana Outskirts

I'm so happy now be able to share some of my work on Star Wars Outlaws!

One of my main tasks on the project has been to help create Mirogana, the main city of the planet Toshara, invented for the game. For the SW fan that I am, this has been an absolute dream. My task included participating in the first layout of the city, creating the first versions of some buildings and assets needed before sending them to our amazing props team, and doing the full level art pass on some streets and interiors, as well as the outskirts.
This project has been a dream come true and I had the time of my life working on it with such an incredible team!

Stay tuned for more Outlaws posts in the coming days, and make sure you check the Art Blast to see the amazing work the team has been pouring into this game!

Benedikt Podlesnigg - World Director
Cloé Hammoud - Associate World Director
Anton Sander - Lead Enviornment Artist
Benoit Deschamps - Lead Level Designer
Rémi Salomon - Level Designer
Damien Tournaire - Senior Lighting Artist